FM Towns Marty is a very unknown system by Western collectors. This article aims to guide interested users into the first and most important characteristics of this platform before buying it. Welcome to Marty side!
FM Towns Marty is the first 32bit console launched in 1991 for the domestic market, although only available in Japanese territory at a cost of 700 dollars. Developed by Fujitsu, there are two models of FM Towns Marty. At an external aesthetic level, both are identical, only the color changes. FM Towns Marty is light gray with the blue logo while Marty 2 is gray with the button and the yellow logo. It is very important to highlight the fact that there are no differences between the power of both machines. FM Towns Marty 2 is not more powerful than the first model nor is it a cheap revision. In fact, nowadays Marty 2 is considered to be more valuable for existing fewer units and not showing yellowing in the case over time.
FM Towns Marty possesses some spectacular technical characteristics for that period. The CPU is a 32-bit AMD 386SX processor, which runs at 16 Mhz, could produce up to 1024 sprites in 16x16, 352x232 up to 640x480, with a color palette of 32768 (max of 256 on screen). We have 6 channel FM, 8 channel PCM, 2MB RAM, utilizes a x1 CD-ROM and 3.5 floppy drive and contains a PCMCIA Type 1 slot, 2 DB9 controller ports, a keyboard port, and jacks for headphones and a microphone.
Remember that like most floppy drives, the belt is rather fragile and requires replacement from time to time if you want to play games based on floppy format.
Both models came with a two button controller and have a port for a second controller as well. There are however more complex drivers for specific titles that require more buttons, as is the case of Super Street Fighter II, which included with the game the official six-button control of Fujitsu or Namco's Libble Rabble, that included a specific driver with two control sticks implemented, one on each side. We can not forget the possibility of having keyboard and mouse to enjoy the graphic adventures offered by the system. Capcom released an adapter for the FM Towns and Marty to allow compatibility with the CPS Fighter arcade stick.
FM Towns Marty is the domestic console with the largest number of hentai titles available in its catalog. Unlike other systems such as Saturn, PC Engine or Playstation, Fujitsu gave free rein to the publication of titles for adults since in computers, and remember that Marty is a derivative of FM Towns, there are no parental restrictions to publishers. Another section in which its catalog shows abundance is in the RPG, with dozens of titles exclusively in Japan and in their Western computer adaptations. For example, LucasArts graphic adventures.
Limitation 2MB: Marty is a system that, despite having a memory expansion to reach 4MB, has 2MB by default. Due to this factor, there are titles that are not compatible with the console unlike the computer. For a Western collector, the main focus of this article, is a less determining factor than for a Japanese. Some of the most important titles that are not compatible with the console are: Mahou Daisakusen, Super Street Fighter II Turbo or Samurai Spirits.
Game selection for non japanese owners
We will make a catalog selection for the western user where the Japanese language is not essential and / or the titles include subtitles in English, as is the case with the LucasArts graphic adventures.
The vast majority of titles are on CD-ROM. The list is as follows: After Burner, Death Blade, Flying Shark, Genocide Square, Image Fight, KU2 ++, Kyuukyoku Tiger, Loom, Mad Stalker, Muscle Bomber, Operation Wolf, Monkey Island saga, Indiana Jones and the Fate of Atlantis, Indiana Jones and the Last Crusade, New Zealand Story, Splatterhouse, Tatsujin Ou !, Turbo OutRun, Rainbow Islands Extra, Raiden Densetsu, Rayxanber, Bubble Bobble, Viewpoint, Zak McKracken and the Alien Mind Benders or Ultima saga. But there are many more.